Comment arriver à travailler dans l'industrie du développement de jeux vidéo? Un guide complet de 2h de formation en Français. (French & English subtitles directly availables).
Sébastien Delord – Former Head of Education at Rubika Supinfogame & Creative Director. 20 years in the video-game & entertainment industry; worked with major market players: Activision-Blizzard, Ubisoft, ... I’ve been involved in multi-plateforms projects (Xbox 360, Switch, PC, PS4, Wii, 3Ds, Idevices...) My name can be associated to critically acclaimed games like Skylanders Swap Force, Rayman Raving Rabbids, Red Steel 2, Unruly heroes... Graduated from Rubika Supinfogame Valenciennes and trained at FZD school of design, I’ve worked in different environments and was latetly based in India and Canada.
A Guide to Careers, Skills, and Opportunities
🎮 Welcome to your journey into the video game industry.
Whether you’re dreaming of becoming a game designer, a developer, an artist, or simply breaking into this exciting world — this training is designed to guide you every step of the way.
We’ll start with my own story — how I built a 20-year career in game design and education, working with studios and training the next generation of creators.
✅ You’ll learn why my training programs stand out — practical, honest, and built on real industry experience.
We’ll cover the big questions:
Why choose the game industry?
Why hesitate to work in the game industry?
What are the different career paths?
What are the best schools to launch your journey?
Then we’ll dive into studio life:
How studios are structured
The day-to-day reality of a game dev’s job
Creativity vs. repetition: can we still innovate?
Salaries, pressure, and… the dark side of competition: The “long teeth” syndrome
You’ll also get a technical toolkit:
The right PC setup
Essential software
Time-saving workflows
How to build a strong resume and portfolio
Which games you must know to understand this culture
🚀 Finally, we’ll tackle your entry into the industry:
How to land your first internship safely
Where, when and how to apply
The job interview
How do you talk about your strengths without sounding arrogant?
How do you mention your weaknesses without hurting your chances?
And how to stay healthy and motivated in a job that often means sitting 8+ hours a day
No sugarcoating. Just real insights, real tools, and real talk — to help you build a real career.
Ready to begin? Let’s go.
About me
Why choose my training programs?
Why work in the video game industry?
What are the different jobs?
What are the best schools?
Structure and organization in a typical studio
What is the reality of being a game-dev 7 hours a day?
Can we still create new stuff in video games?
How much do you earn in the video game industry?
The "long teeth syndrome" / HR or "inhuman resources"?
Technical aspects
What PC configuration for work?
What software to use?
Working efficiently
The portfolio / the resume
What games to play? The monuments of video game culture
Getting into the industry
How to get an internship in the video game industry
When and where to apply?
We also focus on a critical moment many candidates underestimate: the job interview.
Pathologies related to a sedentary job as a Game developer